Commonly found in the school yard for decades, the Panini sticker album has been a perennial World Cup favourite. Apparently nine participants can work together to fill the album most efficiently with minimal duplicates (the same number of cards are produced for each player – though in every album there seem to be valuable and rare stickers). To while away the years between tournaments you could always rely on an ever-expanding range of Top Trumps cards. Custom cars were a favourite of mine and my heart sank when dealt the souped-up mini that just didn’t cut the mustard compared to an American muscle car.
Many years later a colleague of mine, Kacy Mackreth an early career researcher, suggested a Top Trumps style of card to facilitate some research looking into children’s health. This was the first time I had worked on a research project and I was able to devise some simple cards which were piloted, refined and then used with a board to create a sort of game (a selection are shown below). Within a year or so I moved on to work on a major project evaluating programmes run by Premier League football clubs intended to engage hard to reach men.
My current research is looking at interdisciplinary working which combines STE(A)M, creative and digital skills/teams. Looking back at collaborating with colleagues in a range of unfamiliar disciplines and epistemological stances, reminds me how dynamic and productive the environment at the Carnegie Research Institute was, brought together by Professor Jim McKenna who provided a supportive, inclusive framework for those new to research and those like me who were finding their way by trading useful skills.
Mackreth, K. and Berry, R. (2011) The childhood activity market: A consumer orientation approach to understanding physical activity behaviours. Carnegie Seed Grant. Leeds, Leeds Metropolitan University.